A new report by Maxwell Foxman has been published by the Tow Center for Digital Journalism at Columbia University. ‘Play The News - Fun and Games in Digital Journalism’ argues that we have always practiced gamification of the news. Newspapers traditionally employed comic strips and crossword puzzles, but with the digital revolution the opportunities for having fun have increased exponentially.
The report looks at the features of play, how a ‘playful’ newsroom affects the way news is delivered, and the challenges and practicalities of thinking of news in a playful way. In conclusion he writes, ‘Games and play may provide fascinating new means of disseminating news, but storytelling still lies at the core of the newsmaking experience. This guidance supplements and enhances—rather than detracts from—the basics of journalism and attempts to stretch the canvas on which the industry can paint’.